January 24, 2026 21:11
Server Patch 24JAN2026
General
- Added HTTP cache support to the game client, which should improve loading times on the second and subsequent game loads, as well as some card collection operations,
- Fixed authentication problem between TESL Reborn services
- Add random selection of special lanes in Solo Arena
- Shuffle discarded cards into the deck during Mulligan Phase
- Fixed matching against unique opponent
- Fixed the level cap. Players can no longer go above level 50
- Fixed leaderboard rank ordering for players with equal Elo ratings
- Added HTTP cache support to the game client, which should improve loading times on the second and subsequent game loads, as well as some card collection operations.
- Engine - Assemble should no longer bug out when Bedeviling Scamp is in play. (Original game bug)
- Engine - Declining a prophecy and putting it in your hand will now trigger WhenCardIsDrawn event. (Razum-Dar fix)
- Engine - Adjusted card journal to count played cards from Prophecy and Betray zones. (Fingers of the Mountain cost reduction fix)
Card updates
- Gates of Madness - Will now show the effect to the opponent on card draw, which in turn shows revealed cards with proper buffs.
- Razum-Dar - The copied card given to Razum-Dar's owner will not be properly revealed to the opponent.
- Razum-Dar - Now copies the opponent’s first card draw each turn while in play, even if they have already drawn that turn.
- Fingers of the Mountain - Rebuilt the effect to prevent other cards triggering in the middle of the chain.
- Expunge - Shackle immunity will now expire at end of turn.
- Cunning Ally (Alt) - Will now reveal the Firebolt.
- Pact Outcast - Will now give a cancel option and properly highlight cards during the consume action triggered by Veteran.
- Leafwater Blessing - Will now be revealed on return to hand.
- Mulaamnir - Should no longer continue battling after being slain.
- Forward Camp - Modified effect to only execute if there is an open creature spot.
- Forward Camp - Modified effect to trigger on any card play to help with situations where it would become stuck. Will likely need further tweaks.
AI fixes
- AI freezes or don't use Bewildering Speed properly
- AI don't target equipped creatures with Arenthia Swindler
- The AI does not give a card when Gentleman Jim Stacey is played
- The AI does not trigger Expertise after playing an action while Vanus Galerion is on the board
- The AI does not deal damage after using Exalt on Ghostgate Defender
- AI does not discard a card after playing Palace Conspirator
- AI freezes or does not trigger Betray
- The AI freezes when a Prophecy card is played
- Fate weaver is not drawing a card when played by AI
- Corpse curse can target a shackled lane multiple times
- AI does not trigger Fighters Guild Steward summon effect properly
Story fixes
- Skooma Cat - Prey puzzle, AI starts with incorrect health
- Nayru Virian - Morag Tong Aspirant puzzle, player starts with wrong magicka value
- Hlaalu Initiation puzzle, player starts with wrong magicka value
- Episode 4 location "Abandoned Mine", support cards can't be played
- Episode 2 location “Princess Barynia” - No rewards
- Episode 1 location "Murder Scene" - No Rewards
New features
- Added and improved Match History
- Added date column
- Fixed deck attributes styling
- Added deck name and win rate information after hovering your mouse on deck attributes
- Added the ability to enter deck edit mode (if it still exists) after clicking on deck attributes.
- Added the ability to search for decks in the Deck picker window
- Added deck win rate in Deck picker window or Collection window